ตัวอย่าง Job Description : 3D Animator

ตัวอย่าง Job Description ของตำแหน่งงาน 3D Animator:

1. Conceptualize and design: Develop ideas for character designs, props, and environments based on script, storyboard, or direction.
2. Modeling: Create three-dimensional models of characters, objects, and environments using computer-aided design (CAD) software or 3D modeling tools like Maya, Blender, or ZBrush.
3. Texturing and shading: Apply textures, colors, and lighting effects to the 3D models to give them a realistic appearance.
4. Animation: Use keyframe animation techniques to create movement, posing, and gestures for characters and objects.
5. Lighting: Set up and manipulate lighting within the 3D environment to create mood, depth, and realism.
6. Compositing: Combine multiple elements (such as 3D models, live-action footage, or matte paintings) into a single frame using compositing software like Nuke or After Effects.
7. Visual effects: Create realistic simulations of natural phenomena, such as fire, water, smoke, or explosions, using dynamics and physics-based tools.
8. Collaboration: Work closely with directors, producers, art directors, and other artists to ensure the visual style and overall aesthetic align with their vision.
9. Problem-solving: Troubleshoot technical issues, optimize performance, and make creative decisions to meet project deadlines and requirements.
10. Rendering: Use rendering software like V-Ray, Arnold, or Cycles to generate high-quality images or animations from 3D scenes.

 

ตัวอย่าง KPI ของตำแหน่งงาน 3D Animator

1. On-time delivery rate: Percentage of projects completed on or before the scheduled deadline.
2. Quality rating: Average score given by clients or internal stakeholders for the quality of animation work produced.
3. Turnaround time: Time it takes to complete a project from start to finish, measured in days or weeks.
4. Client satisfaction rate: Percentage of clients who are satisfied with the final product and the overall experience working with the 3D animator.
5. Project complexity index: Measure of the complexity of projects taken on, including factors like number of characters, scenes, and special effects.
6. Cost efficiency ratio: Ratio of project costs to revenue generated from completed projects.
7. Time-to-market: Time it takes for a new animation product or feature to be developed and released to the market.
8. Error rate: Percentage of errors or defects in animations that require rework or correction.
9. Style consistency: Measure of how well the 3D animator maintains a consistent visual style throughout their work.
10. Innovation metrics: Number of new techniques, tools, or software learned and applied to projects, which can indicate creativity and adaptability.